Friday, 13 February 2009

Some links on trig and vectors

Here a bunch of online tutorials to help you out guys.
http://www.ucl.ac.uk/Mathematics/geomath/trignb/trigmod.html
http://programmedlessons.org/VectorLessons/index.html

Lots more at

http://math.about.com/od/trigonometry/Trigonometry_Tutorials_Resources.htm

2 comments:

  1. There's some confusion about the Assignment spec, you said in the lecture (im told by friends), we need to create 20 or so objects into the 3D scene. However in the assignment spec you said 'several' objects, which is it?

    Also I'd like to point out that in this type of field its most rewarding if we aim to work in terms of Quality and not in quantity, as i remember when i first started 3d modeling, quantity was what throws off the quality side and you forget this when you're dealing with alot of objects.

    ReplyDelete
  2. May be useful for some people - Maya tutorials!

    http://www.instantshift.com/2009/03/06/45-incredible-maya-tutorials-around/

    k0502439

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